News

Pokémon GO and HOME connected…for some!

Some trainers can now transfer their GO pokémon to Pokémon HOME!

EDIT: As of 14 November 2020, Pokémon GO and HOME connectivity is now live for all players.

The day is here: Pokémon GO, Niantic’s smartphone game, now allows some Trainers to transfer compatible Pokémon to Pokémon HOME.

After you have sent a Pokémon to HOME, they will need to be accepted into Pokémon HOME in the Pokémon HOME app where they will then be placed in the first available position in your boxes. Once transferred, the Pokémon’s stats in the main series are calculated as they were with Pokémon Let’s Go, Pikachu! and Let’s Go, Eevee! transfers. (Perfect IVs will be in all stats, except for Speed, which is randomized)

Promotional Gifts

After transferring to HOME, you’ll receive a Mystery Gift in Pokémon HOME with a special G-Max Melmetal, which has been officially released exclusively for this event. Also, you will be able to open the Mystery Box in GO, allowing you to spawn a Meltan to the overworld to catch.

 

Limitations

Unfortunately, there’s several things to keep in mind.

GO Trainer’s Level

Currently, you can only transfer from GO if your GO Trainer’s level is at Level 40. This is typical to new features in Niantic games and this feature is subject to open up to more players as time goes on, hopefully in a week’s time. Note that currently it takes a staggering 20 million XP for a new account to get to Level 40. You need 5 million XP just to get from Level 39 to 40!

 

Transporter Energy

Every time you transfer a Pokémon, Transporter Energy is used, which recovers over time. Some Pokémon, such as Shiny or Legendary ones, use up more energy, and transferring one Shiny Legendary will use up all the energy. When this energy is exhausted, you will have to wait 6 days and 23 hours for it to regenerate completely. You can skip waiting for energy to regenerate by using in-game coins, using fewer coins if you need less energy.

Energy costs:
Legendary Pokemon: 1,000
Shiny Legendary Pokemon: 9,000 (CP 1001 to 2000 requires 300 more energy, while CP 2001+ requires 500 more energy)
Mythical Pokemon: 2,000
Shiny Mythical Pokemon: 8,000 (those with CP 1001 to 2000 requires 500 more energy, while CP 2001+ require 700 more energy)
Normal form Pokemon: 10
Shiny Form Pokemon: 1,990 (those with CP 1001 to 2000 require 100 more energy, while CP 2001+ require 300 more energy)

For example: if you want to send a Shiny Lugia with CP 1500 to HOME, you would need to spend 9,300 energy. If you want to send a Shiny Geodude with CP 2050, you will need to spend 2,290 energy. (Also, you are probably a member of the Geodude Fan Club.)

Pokémon Limitations

Certain Pokémon, including Pokémon Costumes/Forms, Mega Evolved Pokémon and Shadow Pokémon cannot be transferred. Specific Pokémon, Spinda and Kyurem-Black and Kyurem-White, cannot be transferred due to conflicting game mechanics.

Other issues

In addition to the above, some bugs are still needing some fixes, such as Alolan Vulpix having Fire-type moves after being transferred.

What do you think about this release so far? Let us know your comments by following the link below!

Edited by bobandbill and gimmepie.